Abstract
This research explores the development of a Tangible User Interface (TUI) designed for gaming purposes. GAME (GrAspable Media Entertainment) is an innovative project that enables users to physically interact with digital gaming elements, bridging the gap between the physical and virtual worlds. This is achieved through the integration of multiple technologies, including a motion capture system (Optitrack), a short-throw projector (Optoma UHD35STx), and an agent-based simulation software (GAMA).
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Team Members

Eduardo Castelló Ferrer
Assistant Professor - School of Science & Technology

Pablo Ortega
Graduate Research Assistant